[FE training-materials-updates] yocto: slides: remove the formfactor slide

Antoine Ténart antoine.tenart at free-electrons.com
Mon May 22 13:45:03 CEST 2017


Repository : git://git.free-electrons.com/training-materials.git
On branch  : master
Link       : http://git.free-electrons.com/training-materials/commit/?id=8dbda4e043188d1772ae3c05fa0e2a7067857dd3

>---------------------------------------------------------------

commit 8dbda4e043188d1772ae3c05fa0e2a7067857dd3
Author: Antoine Tenart <antoine.tenart at free-electrons.com>
Date:   Mon May 22 10:59:23 2017 +0200

    yocto: slides: remove the formfactor slide
    
    Signed-off-by: Antoine Tenart <antoine.tenart at free-electrons.com>


>---------------------------------------------------------------

8dbda4e043188d1772ae3c05fa0e2a7067857dd3
 slides/yocto-bsp/yocto-bsp.tex | 35 -----------------------------------
 1 file changed, 35 deletions(-)

diff --git a/slides/yocto-bsp/yocto-bsp.tex b/slides/yocto-bsp/yocto-bsp.tex
index a9d338b..d2cd0f6 100644
--- a/slides/yocto-bsp/yocto-bsp.tex
+++ b/slides/yocto-bsp/yocto-bsp.tex
@@ -196,41 +196,6 @@ MACHINE_FEATURES += "touchscreen"
   \end{block}
 \end{frame}
 
-\subsection{Formfactor}
-
-\begin{frame}
-  \frametitle{Overview}
-  \begin{itemize}
-    \item The \code{yocto-bsp} command generates a \code{formfactor} recipe.
-    \item \code{recipes-bsp/formfactor/formfactor_0.0.bbappend}
-    \item \code{formfactor} is a recipe providing information
-      about the hardware that is not described by other sources such
-      as the kernel.
-    \item This configuration is defined in the recipe in:
-      \code{recipes-bsp/formfactor/formfactor/<machine>/machconfig}
-    \item Default values are defined in:
-      \code{meta/recipes-bsp/formfactor/files/config}
-  \end{itemize}
-\end{frame}
-
-\begin{frame}[fragile]
-  \frametitle{Formfactor example}
-  \begin{block}{}
-    \begin{minted}{sh}
-HAVE_TOUCHSCREEN=1
-HAVE_KEYBOARD=1
-
-DISPLAY_CAN_ROTATE=0
-DISPLAY_ORIENTATION=0
-DISPLAY_WIDTH_PIXELS=640
-DISPLAY_HEIGHT_PIXELS=480
-DISPLAY_BPP=16
-DISPLAY_DPI=150
-DISPLAY_SUBPIXEL_ORDER=vrgb 
-    \end{minted}
-  \end{block}
-\end{frame}
-
 \subsection{Bootloader}
 
 \begin{frame}




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